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SIGGRAPH
1999
ACM
15 years 11 months ago
Physically Based Motion Transformation
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...
Zoran Popovic, Andrew P. Witkin
LCN
2007
IEEE
16 years 1 months ago
A Game-Theoretic Framework for Bandwidth Attacks and Statistical Defenses
Abstract—We introduce a game-theoretic framework for reasoning about bandwidth attacks, a common form of distributed denial of service (DDoS) attacks. In particular, our traffic...
Mark E. Snyder, Ravi Sundaram, Mayur Thakur
ATAL
2006
Springer
15 years 10 months ago
Action awareness: enabling agents to optimize, transform, and coordinate plans
As agent systems are solving more and more complex tasks in increasingly challenging domains, the systems themselves are becoming more complex too, often compromising their adapti...
Freek Stulp, Michael Beetz
RAS
2000
170views more  RAS 2000»
15 years 6 months ago
Visual servoing and appearance for navigation
We address the problem of visual-based navigation of a mobile robot in indoors environments. The robot control system is based on a single camera to provide the required visual fe...
Raquel Frizera Vassallo, Hans J. Schneebeli, Jos&e...
RTAS
2008
IEEE
16 years 1 months ago
Schedulability Analysis of MSC-based System Models
Message Sequence Charts (MSCs) are widely used for describing interaction scenarios between the components of a distributed system. Consequently, worst-case response time estimati...
Lei Ju, Abhik Roychoudhury, Samarjit Chakraborty