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TVCG
2008
149views more  TVCG 2008»
15 years 6 months ago
Antialiasing Procedural Shaders with Reduction Maps
Both texture maps and procedural shaders suffer from rendering artifacts during minification. Unlike texture maps, there exist no good automatic method to antialias procedural shad...
R. B. Van Horn III, Greg Turk
IJIG
2002
189views more  IJIG 2002»
15 years 6 months ago
Motion Detection from Time-Varied Background
This paper proposes a new background subtraction method for detecting moving objects from a time-varied background. While background subtraction has traditionally worked well for ...
Ying Ren, Chin-Seng Chua, Yeong-Khing Ho
APIN
1999
107views more  APIN 1999»
15 years 6 months ago
Massively Parallel Probabilistic Reasoning with Boltzmann Machines
We present a method for mapping a given Bayesian network to a Boltzmann machine architecture, in the sense that the the updating process of the resulting Boltzmann machine model pr...
Petri Myllymäki
MOC
2002
100views more  MOC 2002»
15 years 6 months ago
Numerical computation of viscous profiles for hyperbolic conservation laws
Viscous profiles of shock waves in systems of conservation laws can be viewed as heteroclinic orbits in associated systems of ordinary differential equations (ODE). In the case of ...
Heinrich Freistühler, Christian Rohde
TIP
2002
99views more  TIP 2002»
15 years 6 months ago
Reconstructing images from their most singular fractal manifold
Real world images are complex objects, difficult to describe but at the same time possessing a high degree of redundancy. A very recent study [1] on the statistical properties of n...
Antonio Turiel, Angela del Pozo