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ECCV
2004
Springer
16 years 8 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
ICIP
2005
IEEE
16 years 8 months ago
Patch-based BTF synthesis for real-time rendering
In this paper, we propose a novel synthesis technique for BTFs. A BTF (bidirectional texture function) is a 6D function which can represent appearances of a texture under arbitrar...
Hiroshi Kawasaki, Kyoung-Dae Seo, Yutaka Ohsawa, R...
ICIP
2001
IEEE
16 years 8 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain
ICML
2007
IEEE
16 years 7 months ago
Conditional random fields for multi-agent reinforcement learning
Conditional random fields (CRFs) are graphical models for modeling the probability of labels given the observations. They have traditionally been trained with using a set of obser...
Xinhua Zhang, Douglas Aberdeen, S. V. N. Vishwanat...
ICML
2003
IEEE
16 years 7 months ago
SimpleSVM
We present a fast iterative support vector training algorithm for a large variety of different formulations. It works by incrementally changing a candidate support vector set usin...
S. V. N. Vishwanathan, Alex J. Smola, M. Narasimha...