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PG
2002
IEEE
15 years 11 months ago
Interactive Rendering of Translucent Objects
This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
NIPS
2007
15 years 8 months ago
A Game-Theoretic Approach to Apprenticeship Learning
We study the problem of an apprentice learning to behave in an environment with an unknown reward function by observing the behavior of an expert. We follow on the work of Abbeel ...
Umar Syed, Robert E. Schapire
CVIU
2006
168views more  CVIU 2006»
15 years 6 months ago
Fitting conics to paracatadioptric projections of lines
The paracatadioptric camera is one of the most popular panoramic systems currently available in the market. It provides a wide field of view by combining a parabolic shaped mirror...
João P. Barreto, Helder Araújo
ATAL
2006
Springer
15 years 10 months ago
Integrating agent-oriented methodologies with UML-AT
There are many methodological approaches for Agent-Oriented Software Engineering, each one focusing on some features of multi-agent systems, but leaving others underdefined. For t...
Rubén Fuentes, Jorge J. Gómez-Sanz, ...
VISUALIZATION
2005
IEEE
16 years 6 days ago
Illuminated Lines Revisited
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...