This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
We study the problem of an apprentice learning to behave in an environment with an unknown reward function by observing the behavior of an expert. We follow on the work of Abbeel ...
The paracatadioptric camera is one of the most popular panoramic systems currently available in the market. It provides a wide field of view by combining a parabolic shaped mirror...
There are many methodological approaches for Agent-Oriented Software Engineering, each one focusing on some features of multi-agent systems, but leaving others underdefined. For t...
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...