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ISBI
2004
IEEE
16 years 7 months ago
Sequential vs Simultaneous Stochastic Segmentation
In past work, the Metropolis Algorithm along with Gibbs Priors was used to successfully segment two-dimensional noisy gray images into a small finite number of labels. In applicat...
Eilat Vardi-Gonen, Gabor T. Herman
ICSE
2003
IEEE-ACM
16 years 6 months ago
Where SE and HCI Meet: A Position Paper
One way to remedy the gap that currently exists between software engineering and human computer interaction is to expose undergraduate students to the ideas, concepts, processes, ...
Mary Jane Willshire
IEEEARES
2007
IEEE
16 years 1 months ago
On the Assessment of the Interaction Quality of Users with Cerebral Palsy
This paper is the continuation of a series of related work about experimentation of alternative ways of interaction with computers for disabled people (concretely with users suffe...
Cesar Mauri, Toni Granollers, Agusti Solanas
143
Voted
IPOM
2007
Springer
16 years 27 days ago
Multi-source Video Streaming Suite
This paper presents a method for the distribution of video flows through several paths of an IP network. We call the approach multisource focusing on the fact that, from the recei...
Pablo Rodríguez-Bocca, Gerardo Rubino, Luis...
VALUETOOLS
2006
ACM
16 years 21 days ago
Splitting with weight windows to control the likelihood ratio in importance sampling
Importance sampling (IS) is the most widely used efficiency improvement method for rare-event simulation. When estimating the probability of a rare event, the IS estimator is the ...
Pierre L'Ecuyer, Bruno Tuffin