- E-services are used as the cornerstones for modeling interaction points of cooperating IT systems, within and between enterprises. So far, research and development of e-services ...
Martin Henkel, Paul Johannesson, Erik Perjons, Jel...
In this paper we describe a regular expression pattern matching approach for reconfigurable hardware. Following a Non-deterministic Finite Automata direction, we introduce three ne...
Although ethnography has become a common approach in HCI research and design, considerable confusion still attends both ethnographic practice and the criteria by which it should b...
This work outlines the design process of a user centered learning object repository. A repository should foster the development and acquisition of both generic and specific informa...
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...