In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Reservoir sampling is a well-known technique for random sampling over data streams. In many streaming applications, however, an input stream may be naturally heterogeneous, i.e., c...
In this paper we present an approach to extend the Depth-of-Field (DoF) for cell phone miniature camera by concurrently optimizing optical system and post-capture digital processi...
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
Service-oriented architectures (SOA) and, in particular, Web Services designs are currently widely used for the development of open, large-scale interoperable systems. In those sys...