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PSSS
2003
15 years 8 months ago
Scalable Ontology Implementation Based On knOWLer
Abstract: In this paper we describe the knOWLer System - an ontology-based information system. The knOWLer project focuses on the aspects of making ontologies available to real wor...
Iulian Ciorascu, Claudia Ciorascu, Kilian Stoffel
RA
2003
135views Robotics» more  RA 2003»
15 years 8 months ago
Behavioural Cloning and Robot Control
Behavioural cloning is a method by which a machine learns control skills through observing what a human controller would do in a certain set of circumstances. More specifically, t...
Claire D'Este, Mark O'Sullivan, Nicholas Hannah
AAAI
1998
15 years 8 months ago
Optimal 2D Model Matching Using a Messy Genetic Algorithm
A Messy Genetic Algorithm is customized toflnd'optimal many-to-many matches for 2D line segment models. The Messy GA is a variant upon the Standard Genetic Algorithm in which...
J. Ross Beveridge
AAAI
1998
15 years 8 months ago
Opponent Modeling in Poker
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect knowledge, where multiple competing agents must deal with risk management, agent m...
Darse Billings, Denis Papp, Jonathan Schaeffer, Du...
AAAI
1998
15 years 8 months ago
Design Principles for Intelligent Environments
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Michael H. Coen