The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
: Real computer-based systems fail, and hence are often far less dependable than their owners and users need and desire. Individuals, organisations and indeed the world at large ar...
The context of this work is usability engineering for multimodal interaction. In contrast to other work centrates on prototyping toolkits or abstract guidelines, this research foc...
The basic idea of Soft-Commissioning (SoftCom) is to test industrial control software by connecting a controller, e. g. a PLC (Programmable Logic Controller) to a commercial discr...
Harald Schludermann, Thomas Kirchmair, Markus Vord...
This article describes a developmental system based on information theory implemented on a real robot that learns a model of its own sensory and actuator apparatus. There is no in...
Lars Olsson, Chrystopher L. Nehaniv, Daniel Polani