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205
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ICSE
2001
IEEE-ACM
15 years 11 months ago
Effective Software Architecture Design: From Global Analysis to UML Descriptions
It is now generally accepted that separating software architecture into multiple views can help in reducing complexity and in making sound decisions about design trade-offs. Our f...
Robert L. Nord, Daniel J. Paulish, Dilip Soni, Chr...
176
Voted
ACMDIS
2000
ACM
15 years 11 months ago
A Pattern Approach to Interaction Design
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...
Jan O. Borchers
170
Voted
ICCAD
1999
IEEE
84views Hardware» more  ICCAD 1999»
15 years 11 months ago
Improving coverage analysis and test generation for large designs
State space techniques have proven to be useful for measuring and improving the coverage of test vectors that are used during functional validation via simulation. By comparing th...
Jules P. Bergmann, Mark Horowitz
168
Voted
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 11 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
189
Voted
HASE
1998
IEEE
15 years 11 months ago
Formal Specification in Collaborative Design of Critical Software Tools
Engineers use software tools to analyze designs for critical systems. Because important decisions are based on tool results, tools must provide valid modeling constructs; engineer...
David Coppit, Kevin J. Sullivan
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