A good object-oriented design does not necessarily make a good component-based design, and vice versa. What design principles do components introduce? This paper examines componen...
Throughout the design cycle, visualization, whether a sketch scribbled on the back of a spare piece of paper or a fully detailed drawing, has been the mainstay of design: we need ...
The goal of our research is to develop computer systems that support designers’ collective creativity; such systems support individual creative aspects in design through the use...
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
The current practice of designing the auditory mode in the user interface is poorly understood. In this survey, we aim at revealing the common understanding of the role of audio i...
Christopher Frauenberger, Tony Stockman, Marie-Luc...