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ICSE
2001
IEEE-ACM
15 years 11 months ago
Designing Components Versus Objects: A Transformational Approach
A good object-oriented design does not necessarily make a good component-based design, and vice versa. What design principles do components introduce? This paper examines componen...
David H. Lorenz, John M. Vlissides
VISUALIZATION
2000
IEEE
15 years 11 months ago
Navigating high-dimensional spaces to support design steering
Throughout the design cycle, visualization, whether a sketch scribbled on the back of a spare piece of paper or a fully detailed drawing, has been the mainstay of design: we need ...
Helen Wright, Ken Brodlie, Tim David
CANDC
1999
ACM
15 years 11 months ago
A framework that supports collective creativity in design using visual images
The goal of our research is to develop computer systems that support designers’ collective creativity; such systems support individual creative aspects in design through the use...
Kumiyo Nakakoji, Yasuhiro Yamamoto, Masao Ohira
IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
BCSHCI
2007
15 years 8 months ago
A survey on common practice in designing audio in the user interface
The current practice of designing the auditory mode in the user interface is poorly understood. In this survey, we aim at revealing the common understanding of the role of audio i...
Christopher Frauenberger, Tony Stockman, Marie-Luc...
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