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AINA
2005
IEEE
16 years 10 days ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
CMC
1998
Springer
15 years 11 months ago
The IntelliMedia WorkBench - An Environment for Building Multimodal Systems
Abstract. Intelligent MultiMedia (IntelliMedia) focuses on the computer processing and understanding of signal and symbol input from at least speech, text and visual images in term...
Tom Brøndsted, Paul Dalsgaard, Lars Bo Lars...
IPPS
1998
IEEE
15 years 11 months ago
Rapid Development of Real-Time Systems Using RTExpress
This paper presents the RTExpressTM environment which is a software tool that assists a user in rapidly developing real-time embedded systems. RTExpressTM is a compiler and runtim...
Milissa M. Benincasa, Richard Besler, Diane Brassa...
IPPS
1998
IEEE
15 years 11 months ago
Automatic Differentiation for Message-Passing Parallel Programs
Many applications require the derivatives of functions defined by computer programs. Automatic differentiation (AD) is a means of developing code to compute the derivatives of com...
Paul D. Hovland, Christian H. Bischof
IPPS
1998
IEEE
15 years 11 months ago
Building BSP Programs Using the Refinement Calculus
Abstract. We extend the refinement calculus to permit the derivation of programs in the Bulk Synchronous Parallelism (BSP) style. This demonstrates that formal approaches developed...
David B. Skillicorn