We propose a simple and practical probabilistic comparison-based model, employing multiple incomplete test concepts, for handling fault location in distributed systems using a Bay...
Yu Lo Cyrus Chang, Leslie C. Lander, Horng-Shing L...
In the Sprite environment, tolerating faults means recovering from them quickly. Our position is that performance and availability are the desired features of the typical locally-...
In this paper we present the Behaviosite paradigm, a new approach to affecting the behavior of distributed agents in a multiagent system, which is inspired by biological parasites ...
Amit Shabtay, Zinovi Rabinovich, Jeffrey S. Rosens...
Work processes in team based software development need to be structured to minimise and resolve conflicting or divergent work. Current software development methodologies propose wa...
In this work we discuss a range of approaches to full-system simulation of distributed memory parallel computers, with emphasis on the interconnection network. We present our envi...