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ACMACE
2005
ACM
16 years 1 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ECMDAFA
2010
Springer
126views Hardware» more  ECMDAFA 2010»
16 years 12 days ago
Coping with Variability in Model-Based Systems Engineering: An Experience in Green Energy
Model-Based Systems Engineering (MBSE) is an emerging engineering discipline whose driving motivation is to provide support throughout the entire system life cycle. MBSE not only a...
Salvador Trujillo, Jose Miguel Garate, Roberto Eri...
CAISE
2008
Springer
15 years 9 months ago
On Modeling and Analyzing Cost Factors in Information Systems Engineering
Introducing enterprise information systems (EIS) is usually associated with high costs. It is therefore crucial to understand those factors that determine or influence these costs....
Bela Mutschler, Manfred Reichert
KIC
2000
15 years 9 months ago
On Engineering Design Generation with XML-based Knowledge-Enhanced Grammars
One of the major bottlenecks in conceptual engineering design is the pure amount of design information which the design engineer needs to take into consideration. Furthermore, the ...
S. Rudolph, Hansrudi Noser
AES
2006
Springer
106views Cryptology» more  AES 2006»
15 years 7 months ago
A grid-enabled problem solving environment for parallel computational engineering design
This paper describes the development and application of a piece of engineering software that provides a Problem Solving Environment (PSE) capable of launching, and interfacing wit...
C. E. Goodyer, Martin Berzins, Peter K. Jimack, L....