In tangible learning systems, the facility to promote physically active engagement highlights the need to understand how different designs impact on action and interaction, and th...
Sara Price, Jennifer G. Sheridan, Taciana Pontual ...
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
We devise a method for automatically detecting treatment relationships using lexico-syntactic patterns and its application to medical-oriented patent retrieval. This process for d...
Experience shows that decisions in the early phases of the development of a multimodal system prevail throughout the life-cycle of a project. The distributed architecture and the ...
Norbert Reithinger, Simon Bergweiler, Ralf Engel, ...
Access to devices that integrate Global Positioning data with image and sound acquisition becomes more common, enabling people to build large collections of locative multimedia. A...