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DAGSTUHL
2003
15 years 8 months ago
Preset based interaction with high dimensional parameter spaces
Many systems require the setting of a large number of parameters. This is often a difficult and time consuming task, especially for novice users. A framework is presented to simp...
Jarke J. van Wijk, Cornelius W. A. M. van Overveld
GIS
2004
ACM
16 years 7 months ago
Query processing in a geographic mediation system
Despite various interoperability recommendations, heterogeneity of Geographic Information Systems (GIS) is still an issue. This led to an increasing need for a data integration sy...
François-Marie Colonna, Mehdi Essid, Omar B...
CHI
2010
ACM
16 years 1 months ago
Learning basic dance choreographies with different augmented feedback modalities
We plan to evaluate different kinds of augmented feedback (tactile, video, sound) for learning basic dance choreographies. Therefore we develop a dance training system based on mo...
Dieter Drobny, Jan Borchers
FPLAY
2008
15 years 8 months ago
Experience in the design and development of a game based on head-tracking input
Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
Jeffrey Yim, Eric Qiu, T. C. Nicholas Graham
WWW
2004
ACM
16 years 7 months ago
ProThes: thesaurus-based meta-search engine for a specific application domain
In this poster we introduce ProThes, a pilot meta-search engine (MSE) for a specific application domain. ProThes combines three approaches: meta-search, graphical user interface (...
Pavel Braslavski, Gleb Alshanski, Anton Shishkin