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ACMACE
2005
ACM
16 years 5 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
SIGECOM
2010
ACM
183views ECommerce» more  SIGECOM 2010»
15 years 11 months ago
Assessing regret-based preference elicitation with the UTPREF recommendation system
Product recommendation and decision support systems must generally develop a model of user preferences by querying or otherwise interacting with a user. Recent approaches to elici...
Darius Braziunas, Craig Boutilier
CHI
2010
ACM
16 years 1 months ago
ToolClips: an investigation of contextual video assistance for functionality understanding
We investigate the use of on-line contextual video assistance to improve the learnability of software functionality. After discussing motivations and design goals for such forms o...
Tovi Grossman, George W. Fitzmaurice
GI
2010
Springer
15 years 5 months ago
Is it Possible to Interact with a Handheld Device While Holding it in Both Hands?
Abstract: Intuitiveness, attractiveness and efficiency are in general important characteristics of high quality User Interfaces (UI). In the case of a Mass Casualty Incident (MCI)...
Tayfur Coskun, Eva Artinger, Simon Nestler, Amal B...
CHI
2008
ACM
16 years 7 months ago
Understanding and characterizing insights: how do people gain insights using information visualization?
Even though "providing insight" has been considered one of the main purposes of information visualization (InfoVis), we feel that insight is still a not-well-understood ...
Ji Soo Yi, Youn ah Kang, John T. Stasko, Julie A. ...