Fast algorithms are presented for performing computations in a probabilistic population model. This is a variant of the standard population protocol model--in which finite-state ag...
: As data and services are increasingly distributed in the network, rather than stored in a fixed location, one can imagine a scenario in which the Personal Computer, intended as a...
New input technologies (such as touch), recognition based input (such as pen gestures) and next-generation interactions (such as inexact interaction) all hold the promise of more ...
Julia Schwarz, Scott E. Hudson, Jennifer Mankoff, ...
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Abstract— In this paper, we study cooperative control algorithms using pairwise interactions, for the purpose of controlling flocks of unmanned vehicles. An important issue is t...
Yao-Li Chuang, Yuan R. Huang, Maria R. D'Orsogna, ...