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CHI
2009
ACM
16 years 7 months ago
The effect of affective iconic realism on anonymous interactants' self-disclosure
In this paper, we describe progress in research designed to explore the effect of the combination of avatars' visual fidelity and users' anticipated future interaction o...
Sin-Hwa Kang, Jonathan Gratch, James H. Watt
AAAI
2006
15 years 8 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
BMCBI
2007
130views more  BMCBI 2007»
15 years 6 months ago
A model-based optimization framework for the inference of regulatory interactions using time-course DNA microarray expression da
Background: Proteins are the primary regulatory agents of transcription even though mRNA expression data alone, from systems like DNA microarrays, are widely used. In addition, th...
Reuben Thomas, Carlos J. Paredes, Sanjay Mehrotra,...
MSWIM
2009
ACM
16 years 1 months ago
Designing an asynchronous group communication middleware for wireless users
We evaluate an asynchronous gossiping middleware for wireless users that propagates messages from any group member to all the other group members. This propagation can either be i...
Xuwen Yu, Surendar Chandra
IIE
2007
85views more  IIE 2007»
15 years 6 months ago
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Tec...
Chronis Kynigos