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MM
2004
ACM
104views Multimedia» more  MM 2004»
16 years 9 days ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
ATAL
2004
Springer
16 years 8 days ago
Accurate and Flexible Simulation for Dynamic, Vision-Centric Robot
As robots become more complex by incorporating dynamic stability or greater mechanical degrees of freedom, the difficulty of developing control algorithms directly on the robot in...
Jared Go, Brett Browning, Manuela M. Veloso
SRDS
2003
IEEE
16 years 4 days ago
Pesto Flavoured Security
We demonstrate that symmetric-key cryptography can be used for both read and write access control. One-time write access can be granted by handing over an encryption key, and our ...
Feike W. Dillema, Tage Stabell-Kulø
MOBICOM
1999
ACM
15 years 11 months ago
WTCP: A Reliable Transport Protocol for Wireless Wide-Area Networks
Wireless wide-area networks (WWANs) are characterized by very low and variable bandwidths, very high and variable delays, significant non-congestion related losses, asymmetric upl...
Prasun Sinha, Narayanan Venkitaraman, Raghupathy S...
IPPS
1999
IEEE
15 years 11 months ago
Implementation of a Virtual Time Synchronizer for Distributed Databases
The availability of high speed networks and improved microprocessor performance have made it possible to build inexpensive cluster of workstations as an appealing platform for par...
Azzedine Boukerche, Sajal K. Das, Ajoy Kumar Datta...