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ACMACE
2006
ACM
16 years 14 days ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...
ISCC
2002
IEEE
15 years 11 months ago
HomeMAC: QoS-based MAC protocol for the home network
We believe that existing wire solutions such as HomePNA2.0 and HomePlug and wireless solution such as HomeRF are the most promising solutions, because of its cost-effectiveness. H...
Won-Joo Hwang, Makoto Wada, Hideki Tode, Koso Mura...
ENTCS
2002
97views more  ENTCS 2002»
15 years 6 months ago
Plan in Maude: Specifying an Active Network Programming Language
PLAN is a language designed for programming active networks, and can more generally be regarded as a model of mobile computation. PLAN generalizes the paradigm of imperative funct...
Mark-Oliver Stehr, Carolyn L. Talcott
HOTNETS
2010
15 years 1 months ago
CloudPolice: taking access control out of the network
Cloud computing environments impose new challenges on access control techniques due to multi-tenancy, the growing scale and dynamicity of hosts within the cloud infrastructure, an...
Lucian Popa 0002, Minlan Yu, Steven Y. Ko, Sylvia ...
WH
2010
142views Healthcare» more  WH 2010»
15 years 1 months ago
Social sensing: obesity, unhealthy eating and exercise in face-to-face networks
What is the role of face-to-face interactions in the diffusion of health-related behaviors- diet choices, exercise habits, and long-term weight changes? We use co-location and com...
Anmol Madan, Sai T. Moturu, David Lazer, Alex Pent...