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ISCA
2005
IEEE
79views Hardware» more  ISCA 2005»
16 years 5 days ago
Design and Evaluation of Hybrid Fault-Detection Systems
As chip densities and clock rates increase, processors are becoming more susceptible to transient faults that can affect program correctness. Up to now, system designers have prim...
George A. Reis, Jonathan Chang, Neil Vachharajani,...
IJRR
2010
186views more  IJRR 2010»
15 years 5 months ago
The Highly Adaptive SDM Hand: Design and Performance Evaluation
The inherent uncertainty associated with unstructured environments makes establishing a successful grasp difficult. Traditional approaches to this problem involve hands that are c...
Aaron M. Dollar, Robert D. Howe
INFOCOM
2005
IEEE
16 years 5 days ago
Design and implementation of network puzzles
Abstract— Client puzzles have been proposed in a number of protocols as a mechanism for mitigating the effects of distributed denial of service (DDoS) attacks. In order to provid...
Wu-chi Feng, Edward C. Kaiser, A. Luu
ICDE
1995
IEEE
180views Database» more  ICDE 1995»
16 years 8 months ago
Building an Integrated Active OODBMS: Requirements, Architecture, and Design Decisions
Active OODBMSs must provide e cient support for event detection, composition, and rule execution. Previous experience, reported here, building active capabilities on top of existi...
Alejandro P. Buchmann, Jürgen Zimmermann, Jos...
SIGECOM
2006
ACM
88views ECommerce» more  SIGECOM 2006»
16 years 16 days ago
Implementation with a bounded action space
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
Liad Blumrosen, Michal Feldman