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IPPS
2009
IEEE
16 years 1 months ago
Exploring the multiple-GPU design space
Graphics Processing Units (GPUs) have been growing in popularity due to their impressive processing capabilities, and with general purpose programming languages such as NVIDIA’s...
Dana Schaa, David R. Kaeli
IPPS
2009
IEEE
16 years 1 months ago
A component-based framework for the Cell Broadband Engine
With the increasing trend of microprocessor manufacturers to rely on parallelism to increase their products’ performance, there is an associated increasing need for simple techn...
Timothy D. R. Hartley, Ümit V. Çataly&...
MICRO
2009
IEEE
207views Hardware» more  MICRO 2009»
16 years 1 months ago
Extending the effectiveness of 3D-stacked DRAM caches with an adaptive multi-queue policy
3D-integration is a promising technology to help combat the “Memory Wall” in future multi-core processors. Past work has considered using 3D-stacked DRAM as a large last-level...
Gabriel H. Loh
JSSPP
2009
Springer
16 years 1 months ago
Limits of Work-Stealing Scheduling
The number of applications with many parallel cooperating processes is steadily increasing, and developing efficient runtimes for their execution is an important task. Several fram...
Zeljko Vrba, Håvard Espeland, Pål Halv...
SAMOS
2009
Springer
16 years 1 months ago
Experiences with Cell-BE and GPU for Tomography
Tomography is a powerful technique for three-dimensional imaging, that deals with image reconstruction from a series of projection images, acquired along a range of viewing directi...
Sander van der Maar, Kees Joost Batenburg, Jan Sij...