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» Measuring Model Transformation in Model Driven Development
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GLOBECOM
2009
IEEE
16 years 1 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
168
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CORR
2007
Springer
122views Education» more  CORR 2007»
15 years 6 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson
VLDB
1991
ACM
108views Database» more  VLDB 1991»
15 years 10 months ago
Management Of Schema Evolution In Databases
This paper presentsa version model which handlesdatabaseschemachangesandwhich takesevolution into account. Its originality is in allowing the development of partial schema version...
José Andany, Michel Léonard, Carole ...
ICCBSS
2005
Springer
16 years 6 days ago
Resolving Architectural Mismatches of COTS Through Architectural Reconciliation
Abstract. The integration of COTS components into a system under development entails architectural mismatches. These have been tackled, so far, at the component level, through comp...
Paris Avgeriou, Nicolas Guelfi
HCI
2009
15 years 4 months ago
Estimating Productivity: Composite Operators for Keystroke Level Modeling
Task time is a measure of productivity in an interface. Keystroke Level Modeling (KLM) can predict experienced user task time to within 10 to 30% of actual times. One of the bigges...
Jeff Sauro