The aim of this paper is twofold: to provide a theoretical model to analyze obstacles, challenges, and incentives which lead a nonprofessional user to design websites and produce ...
This paper presents an overview of techniques for generating photoreal computer graphics models of real-world places and objects. Our group's early efforts in modeling scenes...
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
The Uni ed Modeling Language UML is rapidly emerging as a de-facto standard for modelling OO systems. Given this role, it is imperative that the UML needs a well-de ned, fully expl...
Andy Evans, Robert B. France, Kevin Lano, Bernhard...
The shape of a population of geometric entities is characterized by both the common geometry of the population and the variability among instances. In the deformable model approach...
Conglin Lu, Stephen M. Pizer, Sarang C. Joshi, Ja-...