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TVCG
2011
168views more  TVCG 2011»
15 years 1 months ago
The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality
— To what extent do people behave in immersive virtual environments as they would in similar situations in a physical environment? There are many ways to address this question, r...
Angus Antley, Mel Slater
WWW
2011
ACM
15 years 1 months ago
Trust analysis with clustering
Web provides rich information about a variety of objects. Trustability is a major concern on the web. Truth establishment is an important task so as to provide the right informati...
Manish Gupta, Yizhou Sun, Jiawei Han
PRESENCE
2010
181views more  PRESENCE 2010»
15 years 1 months ago
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....
ICCV
2009
IEEE
1297views Computer Vision» more  ICCV 2009»
16 years 5 months ago
Effective and Efficient Interpolation for Mutual Information based Multimodality Elastic Image Registration
Mutual information (MI) is a popular similarity metric for multimodality image registration purpose. However, it is negatively influenced by artifacts due to interpolation effec...
R. Gallea, E. Ardizzone, R. Pirrone, O. Gambino
APVIS
2011
14 years 6 months ago
View point evaluation and streamline filtering for flow visualization
Visualization of flow fields with geometric primitives is often challenging due to occlusion that is inevitably introduced by 3D streamlines. In this paper, we present a novel v...
Teng-Yok Lee, Oleg Mishchenko, Han-Wei Shen, Roger...