— This paper deals with the haptic rendering of collisions between a human operator and rigid objects in a virtual environment. The focus being on high-velocity impacts on a rigi...
This paper focuses on decentralized personalized search engines. It is composed of three parts. Firstly, we formulate the problem and we propose a graph-based measure of quality o...
At every stage in physical design, engineers are faced with many different objectives and tools to develop, optimize, and evaluate their design. Each choice of a tool or an objec...
Run-time management of modern Web-based services requires the integration of several algorithms and mechanisms for job dispatching, load sharing, admission control, overload detec...
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...