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NETGAMES
2004
ACM
16 years 8 days ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart
ICMI
2003
Springer
106views Biometrics» more  ICMI 2003»
16 years 1 days ago
Perceptual user interfaces using vision-based eye tracking
We present a multi-camera vision-based eye tracking method to robustly locate and track user’s eyes as they interact with an application. We propose enhancements to various visi...
Ravikrishna Ruddarraju, Antonio Haro, Kris Nagel, ...
193
Voted
USENIX
2001
15 years 8 months ago
User-Level Checkpointing for LinuxThreads Programs
Multiple threads running in a single, shared address space is a simple model for writing parallel programs for symmetric multiprocessor (SMP) machines and for overlapping I/O and ...
William R. Dieter, James E. Lumpp Jr.
COLING
2002
15 years 6 months ago
Bringing the Dictionary to the User: The FOKS System
The dictionary look-up of unknown words is particularly difficult in Japanese due to the complicated writing system. We propose a system which allows learners of Japanese to look ...
Slaven Bilac, Timothy Baldwin, Hozumi Tanaka
ICMI
2005
Springer
107views Biometrics» more  ICMI 2005»
16 years 11 days ago
Exploring multimodality in the laboratory and the field
There are new challenges to us, as researchers, on how to design and evaluate new mobile applications because they give users access to powerful computing devices through small in...
Lynne Baillie, Raimund Schatz