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WINET
2002
166views more  WINET 2002»
15 years 6 months ago
The Anatomy of a Context-Aware Application
We describe a platform for context-aware computing which enables applications to follow mobile users as they move around a building. The platform is particularly suitable for rich...
Andy Harter, Andy Hopper, Pete Steggles, Andy Ward...
CHI
2007
ACM
16 years 7 months ago
Tactile feedback for mobile interactions
We present a study investigating the use of vibrotactile feedback for touch-screen keyboards on PDAs. Such keyboards are hard to use when mobile as keys are very small. We conduct...
Stephen A. Brewster, Faraz Chohan, Lorna M. Brown
EUROSYS
2006
ACM
16 years 3 months ago
URICA: Usage-awaRe Interactive Content Adaptation for mobile devices
Usage-awaRe Interactive Content Adaptation (URICA) is an automatic technique that adapts content for display on mobile devices based on usage semantics. URICA allows users who are...
Iqbal Mohomed, Jim Chengming Cai, Eyal de Lara
IUI
2009
ACM
16 years 3 months ago
Predictive text input in a mobile shopping assistant: methods and interface design
The fundamental nature of grocery shopping makes it an interesting domain for intelligent mobile assistants. Even though the central role of shopping lists is widely recognized, r...
Petteri Nurmi, Andreas Forsblom, Patrik Flor&eacut...
CSE
2009
IEEE
16 years 1 months ago
Social Inference Risk Modeling in Mobile and Social Applications
— The emphasis of emerging mobile and Web 2.0 applications on collaboration and communication increases threats to user privacy. A serious, yet under-researched privacy risk resu...
Sara Motahari, Sotirios G. Ziavras, Mor Naaman, Mo...