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MM
2009
ACM
131views Multimedia» more  MM 2009»
16 years 1 months ago
Towards characterizing user interaction with progressively transmitted 3D meshes
We collected traces of how 37 users interacted with 9 progressively streamed and rendered 3D meshes. We analyze the traces and discuss the insights that we learned in relation to ...
Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei T...
HICSS
2007
IEEE
123views Biometrics» more  HICSS 2007»
16 years 1 months ago
The Influence of Information Linkage on User Acceptance of a Knowledge Management System (KMS) in Small to Mid-size Enterprises
A concern relevant to the viability of a Knowledge Management System (KMS) implementation may well be: at what point is there adequate information packets and links among them to ...
Robert Judge
GECCO
2007
Springer
167views Optimization» more  GECCO 2007»
16 years 27 days ago
Eye-tracking evolutionary algorithm to minimize user fatigue in IEC applied to interactive one-max problem
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
UM
2007
Springer
16 years 26 days ago
A Practical Activity Capture Framework for Personal, Lifetime User Modeling
Abstract. This paper addresses the problem of capturing rich, longterm personal activity logs of users’ interactions with their workstations, for the purpose of deriving predicti...
Max Van Kleek, Howard E. Shrobe
AUIC
2006
IEEE
16 years 24 days ago
Evaluation of user satisfaction and learnability for outdoor augmented reality gaming
We have developed an outdoor augmented reality game, Sky Invaders 3D, which is designed to be played by the game playing public. We conducted a user study to measure how much user...
Ben Avery, Wayne Piekarski, James R. Warren, Bruce...