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CHI
2009
ACM
16 years 1 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
MHCI
2009
Springer
16 years 1 months ago
Detecting physical shock by a mobile phone and its applications in security and emergency
In this paper, we propose a method for detecting physical shock by a mobile phone and its applications in security and emergency scenarios. We use acceleration signal provided by ...
Hamed Ketabdar
SEAA
2008
IEEE
16 years 29 days ago
Vimoware - A Toolkit for Mobile Web Services and Collaborative Computing
Mobile devices are considered to be very useful in adhoc and team collaborations, for example in disaster responses, where dedicated infrastructures are not available. Such collab...
Hong Linh Truong, Lukasz Juszczyk, Shariq Bashir, ...
GLOBECOM
2007
IEEE
16 years 28 days ago
Voice Service Support in Mobile Ad Hoc Networks
— Mobile ad hoc networks are expected to support voice traffic. The requirement for small delay and jitter of voice traffic poses a significant challenge for medium access con...
Hai Jiang, Ping Wang, H. Vincent Poor, Weihua Zhua...
ICDCSW
2005
IEEE
16 years 6 days ago
Publisher Mobility in Distributed Publish/Subscribe Systems
The decoupling of producers and consumers in the publish/subscribe paradigm lends itself well to the support of mobile users who roam about the environment with intermittent netwo...
Vinod Muthusamy, Milenko Petrovic, Dapeng Gao, Han...