: The Byzantine failure model allows arbitrary behavior of a certain fraction of network nodes in a distributed system. It was introduced to model and analyze the effects of very s...
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
: This is an ongoing project, which is scheduled until 2005. So I decided together with Richard Wang to set up Sup-Projects that could be published earlier. The main objective is t...
—A better understanding of people’s daily behaviors with respect to the underlying wireless network is a crucial step toward Wi-Fi based pervasive networking. Existing analyses...
Thomas Claveirole, Mathias Boc, Marcelo Dias de Am...
A number of commercial peer-to-peer systems for live streaming, such as PPLive, Joost, LiveStation, SOPCast, TVants, etc. have been introduced in recent years. The behavior of the...