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IVA
2005
Springer
16 years 1 days ago
A Platform Independent Architecture for Virtual Characters and Avatars
this is via the ”Motion Abstraction”. This is a single abstraction that represents any type of animation of a character. Different implementations of the ion can provide very ...
M. Gillies, Vinoba Vinayagamoorthy, D. Robeterson,...
LICS
2007
IEEE
16 years 24 days ago
Game Relations and Metrics
We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a succ...
Luca de Alfaro, Rupak Majumdar, Vishwanath Raman, ...
TIP
2010
205views more  TIP 2010»
15 years 1 months ago
Variational Region-Based Segmentation Using Multiple Texture Statistics
This paper addresses variational supervised texture segmentation. The main contributions are twofold. First, the proposed method circumvents a major problem related to classical t...
Imen Karoui, Ronan Fablet, Jean-Marc Boucher, Jean...
CAD
2004
Springer
15 years 6 months ago
A shape design system using volumetric implicit PDEs
Solid modeling based on partial differential equations (PDEs) can potentially unify both geometric constraints and functional requirements within a single design framework to mode...
Haixia Du, Hong Qin
CVPR
2008
IEEE
15 years 6 months ago
Tracking distributions with an overlap prior
Recent studies have shown that embedding similarity/dissimilarity measures between distributions in the variational level set framework can lead to effective object segmentation/t...
Ismail Ben Ayed, Shuo Li, Ian G. Ross