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JMLR
2010
149views more  JMLR 2010»
15 years 1 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
CVPR
2007
IEEE
16 years 8 months ago
Two-View Motion Segmentation from Linear Programming Relaxation
This paper studies the problem of multibody motion segmentation, which is an important, but challenging problem due to its well-known chicken-and-egg-type recursive character. We ...
Hongdong Li
IBERAMIA
2004
Springer
16 years 4 days ago
Constrainedness and Redundancy by Constraint Ordering
Abstract. In constraint satisfaction, a general rule is to tackle the hardest part of a search problem first. In this paper, we introduce a parameter (τ) that measures the constr...
Miguel A. Salido, Federico Barber
ECML
2006
Springer
15 years 10 months ago
Improving Control-Knowledge Acquisition for Planning by Active Learning
Automatically acquiring control-knowledge for planning, as it is the case for Machine Learning in general, strongly depends on the training examples. In the case of planning, examp...
Raquel Fuentetaja, Daniel Borrajo
CDC
2010
IEEE
147views Control Systems» more  CDC 2010»
15 years 1 months ago
Generalized multicircumcenter trajectories for optimal design under near-independence
This work deals with trajectory optimization for a network of robotic sensors sampling a spatio-temporal random field. We examine the problem of minimizing over the space of networ...
Rishi Graham, Jorge Cortés