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CGF
1999
79views more  CGF 1999»
15 years 6 months ago
Stochastic Iteration for Non-diffuse Global Illumination
This paper presents a single-pass, view-dependent method to solve the rendering equation, using a stochastic iterational scheme where the transport operator is selected randomly i...
László Szirmay-Kalos
COMPGEOM
2010
ACM
15 years 11 months ago
The 2-center problem in three dimensions
Let P be a set of n points in R3 . The 2-center problem for P is to find two congruent balls of the minimum radius whose union covers P. We present two randomized algorithms for ...
Pankaj K. Agarwal, Rinat Ben Avraham, Micha Sharir
SIAMCOMP
2008
124views more  SIAMCOMP 2008»
15 years 6 months ago
A Faster, Better Approximation Algorithm for the Minimum Latency Problem
We give a 7.18-approximation algorithm for the minimum latency problem that uses only O(n log n) calls to the prize-collecting Steiner tree (PCST) subroutine of Goemans and Willia...
Aaron Archer, Asaf Levin, David P. Williamson
ALGORITHMICA
2010
131views more  ALGORITHMICA 2010»
15 years 6 months ago
A Preemptive Algorithm for Maximizing Disjoint Paths on Trees
We consider the online version of the maximum vertex disjoint path problem when the underlying network is a tree. In this problem, a sequence of requests arrives in an online fash...
Yossi Azar, Uriel Feige, Daniel Glasner
ICASSP
2008
IEEE
16 years 1 months ago
A weighted subspace approach for improving bagging performance
Bagging is an ensemble method that uses random resampling of a dataset to construct models. In classification scenarios, the random resampling procedure in bagging induces some c...
Qu-Tang Cai, Chun-Yi Peng, Chang-Shui Zhang