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GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
16 years 3 days ago
Using GP to Model Contextual Human Behavior
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Hans Fernlund, Avelino J. Gonzalez
173
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GECCO
2004
Springer
105views Optimization» more  GECCO 2004»
16 years 3 days ago
Evolution-Based Deliberative Planning for Cooperating Unmanned Ground Vehicles in a Dynamic Environment
Many challenges remain in the development of tactical planning systems that will enable automated, cooperative replanning of routes and mission assignments for multiple unmanned gr...
Talib S. Hussain, David J. Montana, Gordon Vidaver
GECCO
2004
Springer
117views Optimization» more  GECCO 2004»
16 years 3 days ago
Evaluating Evolutionary Testability with Software-Measurements
Test case design is the most important test activity with respect to test quality. For this reason, a large number of testing methods have been developed to assist the tester with ...
Frank Lammermann, André Baresel, Joachim We...
GECCO
2004
Springer
151views Optimization» more  GECCO 2004»
16 years 3 days ago
Discovery of Human-Competitive Image Texture Feature Extraction Programs Using Genetic Programming
In this paper we show how genetic programming can be used to discover useful texture feature extraction algorithms. Grey level histograms of different textures are used as inputs ...
Brian T. Lam, Victor Ciesielski
GECCO
2004
Springer
138views Optimization» more  GECCO 2004»
16 years 3 days ago
Exploratory Data Analysis with Interactive Evolution
We illustrate with two simple examples how Interactive Evolutionary Computation (IEC) can be applied to Exploratory Data Analysis (EDA). IEC is particularly valuable in an EDA cont...
Sergey Malinchik, Eric Bonabeau
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