We are designing a computational architecture for a "learning economy" based on personal software agents who represent users in a virtual society and assist them in find...
Keepaway is a sub-problem of RoboCup Soccer Simulator in which 'the keepers' try to maintain the possession of the ball, while 'the takers' try to steal the ba...
When related learning tasks are naturally arranged in a hierarchy, an appealing approach for coping with scarcity of instances is that of transfer learning using a hierarchical Ba...
Gal Elidan, Benjamin Packer, Geremy Heitz, Daphne ...
When culture is integrated into the mathematics classroom, it improves students' academic achievement [3], helps move classrooms towards an equitable learning environment [30]...
Juan E. Gilbert, Keena Arbuthnot, Stafford Hood, M...
Agent technology is a good approach for solving a number of problems concerned with personalized learning. In personal learning contexts individual students are given an environme...
Ali M. Aseere, Enrico H. Gerding, David E. Millard