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ICML
2006
IEEE
16 years 7 months ago
Bayesian pattern ranking for move prediction in the game of Go
We investigate the problem of learning to predict moves in the board game of Go from game records of expert players. In particular, we obtain a probability distribution over legal...
David H. Stern, Ralf Herbrich, Thore Graepel
ICCV
2011
IEEE
14 years 6 months ago
Sparse Dictionary-based Representation and Recognition of Action Attributes
We present an approach for dictionary learning of action attributes via information maximization. We unify the class distribution and appearance information into an objective func...
Qiang Qiu, Zhuolin Jiang, Rama Chellappa
CVPR
2009
IEEE
17 years 2 months ago
Domain Transfer SVM for Video Concept Detection
Cross-domain learning methods have shown promising results by leveraging labeled patterns from auxiliary domains to learn a robust classifier for target domain, which has a limi...
Dong Xu, Ivor Wai-Hung Tsang, Lixin Duan, Stephen ...
PPSN
2004
Springer
16 years 7 days ago
Evolutionary Multi-agent Systems
In Multi-Agent learning, agents must learn to select actions that maximize their utility given the action choices of the other agents. Cooperative Coevolution offers a way to evol...
Pieter Jan't Hoen, Edwin D. de Jong
HPDC
1998
IEEE
15 years 11 months ago
Application Experiences with the Globus Toolkit
The development of applications and tools for highperformance "computational grids" is complicated by the heterogeneity and frequently dynamic behavior of the underlying...
Sharon Brunett, Karl Czajkowski, Steven Fitzgerald...