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DIGRA
2003
Springer
15 years 11 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
ISCA
2010
IEEE
314views Hardware» more  ISCA 2010»
15 years 11 months ago
Energy-performance tradeoffs in processor architecture and circuit design: a marginal cost analysis
Power consumption has become a major constraint in the design of processors today. To optimize a processor for energyefficiency requires an examination of energy-performance trade...
Omid Azizi, Aqeel Mahesri, Benjamin C. Lee, Sanjay...
151
Voted
ISQED
2002
IEEE
137views Hardware» more  ISQED 2002»
15 years 11 months ago
A Comprehensive Layout Methodology and Layout-Specific Circuit Analyses for Three-Dimensional Integrated Circuits
In this paper, we describe a comprehensive layout methodology for bonded three-dimensional integrated circuits (3D ICs). In bonded 3D integration technology, parts of a circuit ar...
Syed M. Alam, Donald E. Troxel, Carl V. Thompson
RE
2001
Springer
15 years 10 months ago
Reconciling Software Requirements and Architectures: The CBSP Approach
Little guidance and few methods are available to refine a set of software requirements into an architecture satisfying those requirements. Part of the challenge stems from the fac...
Paul Grünbacher, Alexander Egyed, Nenad Medvi...
DATE
2010
IEEE
140views Hardware» more  DATE 2010»
15 years 10 months ago
Construction of dual mode components for reconfiguration aware high-level synthesis
High-level synthesis has recently started to gain industrial acceptance, due to the improved quality of results and the multi-objective optimizations offered. One optimization area...
George Economakos, Sotirios Xydis, Ioannis Koutras...