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IWINAC
2005
Springer
15 years 12 months ago
Model Performance for Visual Attention in Real 3D Color Scenes
Abstract. Visual attention is the ability of a vision system, be it biological or artificial, to rapidly detect potentially relevant parts of a visual scene. The saliency-based mo...
Heinz Hügli, Timothée Jost, Nabil Ouer...
EDBT
2004
ACM
142views Database» more  EDBT 2004»
15 years 11 months ago
Computing and Handling Cardinal Direction Information
Qualitative spatial reasoning forms an important part of the commonsense reasoning required for building intelligent Geographical Information Systems (GIS). Previous research has c...
Spiros Skiadopoulos, Christos Giannoukos, Panos Va...
HUC
2004
Springer
15 years 11 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
ICCS
2004
Springer
15 years 11 months ago
Improving Generalization Level in UML Models Iterative Cross Generalization in Practice
FCA has been successfully applied to software engineering tasks such as source code analysis and class hierarchy re-organization. Most notably, FCA hematics behind the mechanism of...
Michel Dao, Marianne Huchard, Mohamed Rouane Hacen...
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
15 years 11 months ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park