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CGF
2004
173views more  CGF 2004»
15 years 6 months ago
GPU-Based Nonlinear Ray Tracing
In this paper, we present a mapping of nonlinear ray tracing to the GPU which avoids any data transfer back to main memory. The rendering process consists of the following parts: ...
Daniel Weiskopf, Tobias Schafhitzel, Thomas Ertl
ICMCS
2006
IEEE
115views Multimedia» more  ICMCS 2006»
16 years 18 days ago
Similar Segment Detection for Music Structure Analysis via Viterbi Algorithm
The analysis of audio signals of popular and rock songs of the versechorus form to reconstruct its original musical structures is investigated in this work. We first compute the ...
Yu Shiu, Hong Jeong, C. C. Jay Kuo
SIGMOD
2008
ACM
215views Database» more  SIGMOD 2008»
16 years 6 months ago
CSV: visualizing and mining cohesive subgraphs
Extracting dense sub-components from graphs efficiently is an important objective in a wide range of application domains ranging from social network analysis to biological network...
Nan Wang, Srinivasan Parthasarathy, Kian-Lee Tan, ...
CVPR
2004
IEEE
16 years 8 months ago
Space-Time Video Completion
We present a method for space-time completion of large space-time "holes" in video sequences of complex dynamic scenes. The missing portions are filled-in by sampling sp...
Yonatan Wexler, Eli Shechtman, Michal Irani
IJCV
2008
129views more  IJCV 2008»
15 years 6 months ago
Minimal Aspect Distortion (MAD) Mosaicing of Long Scenes
Abstract Long scenes can be imaged by mosaicing multiple images from cameras scanning the scene. We address the case of a video camera scanning a scene while moving in a long path,...
Alex Rav-Acha, Giora Engel, Shmuel Peleg