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RTSS
2000
IEEE
15 years 10 months ago
Performance Specifications and Metrics for Adaptive Real-Time Systems
While early research on real-time computing was concerned with guaranteeing avoidance of undesirable effects such as overload and deadline misses, adaptive real-time systems are d...
Chenyang Lu, John A. Stankovic, Tarek F. Abdelzahe...
ISLPED
2000
ACM
77views Hardware» more  ISLPED 2000»
15 years 10 months ago
A recursive algorithm for low-power memory partitioning
Memory-processor integration o ers new opportunities for reducing the energy of a system. In the case of embedded systems, one solution consists of mapping the most frequently acc...
Luca Benini, Alberto Macii, Massimo Poncino
SIGGRAPH
2000
ACM
15 years 10 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
SIGGRAPH
2000
ACM
15 years 10 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
ASPDAC
1999
ACM
132views Hardware» more  ASPDAC 1999»
15 years 10 months ago
Faster and Better Spectral Algorithms for Multi-Way Partitioning
In this paper, two faster and better spectral algorithms are presented for the multi-way circuit partitioning problem with the objective of minimizing the Scaled Cost. As pointed ...
Jan-Yang Chang, Yu-Chen Liu, Ting-Chi Wang