Considering the time constraints and Web scale data, it is impossible to achieve absolutely complete reasoning results. Plus, the same results may not meet the diversity of user ne...
This work presents an image analysis framework driven by emerging evidence and constrained by the semantics expressed in an ontology. Human perception, apart from visual stimulus a...
In the light of rapidly growing repositories capturing the movement trajectories of people in spacetime, the need for trajectory compression becomes obvious. This paper argues for ...
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
We collected traces of how 37 users interacted with 9 progressively streamed and rendered 3D meshes. We analyze the traces and discuss the insights that we learned in relation to ...
Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei T...