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MM
2005
ACM
169views Multimedia» more  MM 2005»
16 years 4 days ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
ICMI
2005
Springer
113views Biometrics» more  ICMI 2005»
16 years 3 days ago
Hapticat: exploration of affective touch
This paper describes the Hapticat , a device we developed to study affect through touch. Though intentionally not highly zoomorphic, the device borrows behaviors from pets and th...
Steve Yohanan, Mavis Chan, Jeremy Hopkins, Haibo S...
DGCI
2003
Springer
15 years 11 months ago
Shape Similarity and Visual Parts
Abstract. Human perception of shape is based on visual parts of objects to a point that a single, significant visual part is sufficient to recognize the whole object. For example,...
Longin Jan Latecki, Rolf Lakämper, Diedrich W...
HAPTICS
2002
IEEE
15 years 11 months ago
Autostereoscopic and Haptic Visualization for Space Exploration and Mission Design
We have developed a multi-modal virtual environment set-up by fusing visual and haptic images through the use of a new autostereoscopic display and a force-feedback haptic device....
Cagatay Basdogan, Mitchell J. H. Lum, Jose Salcedo...
CHI
1999
ACM
15 years 11 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson