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AIIDE
2009
15 years 8 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
CHI
2008
ACM
15 years 8 months ago
Secrets and lies in computer-mediated interaction: theory, methods and design
The keeping of secrets and practicing of deception are commonplace in everyday social interaction. They also serve an important role in encouraging social cohesion. However, for H...
Adam N. Joinson, Jeffrey T. Hancock, Pamela Briggs
SIGCOMM
2010
ACM
15 years 7 months ago
EyePhone: activating mobile phones with your eyes
As smartphones evolve researchers are studying new techniques to ease the human-mobile interaction. We propose EyePhone, a novel "hand-free" interfacing system capable o...
Emiliano Miluzzo, Tianyu Wang, Andrew T. Campbell
AR
2006
87views more  AR 2006»
15 years 7 months ago
Rescue robotics - A crucial milestone on the road to autonomous systems
Rescue robotics is an important steppingstone in the scientific challenge to create autonomous systems. There is a significant market for rescue robots, which has unique features ...
Andreas Birk 0002, Stefano Carpin
JFR
2006
88views more  JFR 2006»
15 years 7 months ago
Discovering natural kinds of robot sensory experiences in unstructured environments
We derive categories directly from robot sensor data to address the symbol grounding problem. Unlike model-based approaches where human intuitive correspondences are sought betwee...
Daniel H. Grollman, Odest Chadwicke Jenkins, Frank...