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PG
2003
IEEE
15 years 12 months ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...
CHI
2003
ACM
15 years 12 months ago
Using pixel rewrites for shape-rich interaction
This paper introduces new interactive ways to create, manipulate and analyze shapes, even when those shapes do not have simple algebraic generators. This is made possible by using...
George W. Furnas, Yan Qu
ISWC
2000
IEEE
15 years 11 months ago
What Shall We Teach Our Pants?
If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
Kristof Van Laerhoven, Ozan Cakmakci
CHI
1999
ACM
15 years 11 months ago
Inferring Intent in Eye-Based Interfaces: Tracing Eye Movements with Process Models
While current eye-based interfaces offer enormous potential for efficient human-computer interaction, they also manifest the difficulty of inferring intent from user eye movements...
Dario D. Salvucci
CHI
1999
ACM
15 years 11 months ago
Footprints: History-Rich Tools for Information Foraging
Inspired by Hill and Hollan’s original work [6], we have been developing a theory of interaction history and building tools to apply this theory to navigation in a complex infor...
Alan Wexelblat, Pattie Maes