In recent years, web based online map applications have been getting more and more popular, such as Google Maps, Yahoo Maps. Many new Web 2.0 techniques such as mash-up and AJAX w...
In this paper, we present an improvement of the FlowMap algorithm, named CutMap, which combines depth and area minimization in the mapping process by computing min-cost min-height...
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
We consider infinite antagonistic games over finite graphs. We present conditions that, whenever satisfied by the payoff mapping, assure for both players positional (memoryless...
In this work-in-progress we present some ideas and findings involving map design and human performance. Satellites has once and for all automated geographic positioning and result...