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SIGGRAPH
2000
ACM
15 years 11 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
SIGGRAPH
2000
ACM
15 years 11 months ago
Silhouette clipping
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
230
Voted
CVPR
2010
IEEE
15 years 11 months ago
Model Globally, Match Locally: Efficient and Robust 3D Object Recognition
This paper addresses the problem of recognizing freeform 3D objects in point clouds. Compared to traditional approaches based on point descriptors, which depend on local informati...
Bertram Drost, Markus Ulrich, Nassir Navab, Slobod...
CVPR
2010
IEEE
15 years 11 months ago
Refinement of Digital Elevation Models from Shadowing Cues
In this paper we derive formal constraints relating terrain elevation and observed cast shadows. We show how an optimisation framework can be used to refine surface estimates usin...
James Hogan, William Smith
CA
1999
IEEE
15 years 11 months ago
MPEG-4 Compatible Faces from Orthogonal Photos
MPEG-4 is scheduled to become an International Standard in March 1999. This paper demonstrates an experiment for a virtual cloning method and animation system, which is compatible...
Won-Sook Lee, Marc Escher, Gaël Sannier, Nadi...
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