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SIGGRAPH
2000
ACM
15 years 10 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
SIGGRAPH
1999
ACM
15 years 10 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
SIGGRAPH
1999
ACM
15 years 10 months ago
Environment Matting and Compositing
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
ISN
1999
Springer
159views Communications» more  ISN 1999»
15 years 10 months ago
Accounting Management in a TINA-Based Service and Network Environment
The ACTS FlowThru project aims to build a management system which supports the flow of management information across organisational and technological domains by reusing components ...
Patrick Hellemans, Cliff Redmond, Koen Daenen, Dav...
POPL
1998
ACM
15 years 10 months ago
From System F to Typed Assembly Language
abstractions, such as closures, tuples, and user-defined abstract data types. The type system ensures that well-typed programs cannot violate these abstractions. In addition, the ...
J. Gregory Morrisett, David Walker, Karl Crary, Ne...