We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
This paper analyses the traffic characteristics of, and proposes a traffic model for, the Xbox game Halo 2. Our goal is to help players and network providers to estimate the amoun...
The strong dynamics of peer-to-peer networks, coupled with the diversity of peer vocabularies, makes query processing in peer database systems a very challenging task. In this pape...
This paper presents Weka4WS, a framework that extends the Weka toolkit for supporting distributed data mining on Grid environments. Weka4WS adopts the emerging Web Services Resourc...
Schemas evolve over time to accommodate the changes in the information they represent. Such evolution causes invalidation of various artifacts depending on the schemas, such as sc...